![]() ![]() ![]() Without giving too much away, the final boss in Final Transmission is truly something special. The Biobot isn't the only new enemy you'll encounter in your return to Black Iron. Guirao and the team at Striking Distance watched hundreds of hours of streamers playing The Callisto Protocol, "there was a lot of feedback on how all our NPCs felt the same and it was something that we needed to address." To survive, players need to employ new tactics to take down Biobots, however, once players get the new melee weapon, they'll have the chance to exact satisfying and well-deserved revenge on the bio-mechanical enemies and "finally get their chance to smash them apart." We have an in-your-face style of combat and did not want to deviate from that." Guirao adds, "we're not a tactical cover-based game, so making the Biobots a melee unit made more sense for us. According to one of the Senior Systems Designers, "Security Unit Robots were big, daunting enemies that couldn't really be beaten up and would only go down from precision headshots." ![]() ![]() Affectionate nicknames aside, the Biobot is not an enemy to be taken lightly. ![]()
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